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Book 1 - 13 of 13
Row Call Number Heading
1 006.693 G136T 2011 o3D automotive modeling : an insider’s guide to 3D car modeling and design for games and film /
2 794.81536 T786C 2010 oCasual game design : designing play for the gamer in all of us / Gregory Trefry
3 794.81536 G184 2009 oGame art complete: all-in-one : learn Maya, 3ds Max, zBrush, and photoshop winning techniques /\
4 794.81 M681G 2012 oGame design essentials / Briar Lee Mitchell
5 794.81526 G449I 2015 oIntroduction to game design, prototyping, and development / Jeremy Gibson
6 794.8 c652l 2006 oLevel designs for games : creating compelling game experiences/ phil Co
7 794.8 c652l 2006 oLevel designs for games : creating compelling game experiences/ phil Co
8 794.8 c652l 2006 oLevel designs for games : creating compelling game experiences/ phil Co
9 794.8 M828M 2007 oMobile 3D game development: from start to market / Carlos Morales, David Nelson
10 CD 794.8 M828M 2007 oMobile 3D game development: from start to market [CD-ROM] / Carlos Morales, David Nelson
11 794.81536 P963 2019 oProcedural storytelling in game design/ Tanya X Short, Tarn Adams, editors
12 794.81536 S322A 2008 oThe art of game design : a book of lenses / Jesse Schell
13 794.81526 C545B 2014 oThe beginner's guide to android game development / James S. Cho

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