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Book 1 - 20 of 1815
Row
Call Number
Heading
1
005.369 F974T 1997
10 minute guide to Excel 97 / Jennifer Fulton
2
005.713769 W284T 1997
10 minute guide to Microsoft Exchange 5.0 / Scott Warner
3
652.55369 F974T 1995
10 minute guide to Word Pro 96 edition for Windows 3.11 / Jennifer Fulton
4
004.16 B866O 2004
101 killer apps pocket PC / Rick, Broida, Dave Johnson
5
004.165 S617S 1990
16-bit and 32-bit microprocessors architecture, software and interfacing techniques / Avtar Sin
6
004.165 A925S 1988
16 bit microprocessors / Michel Aumiaux
7
006.693 B367D 2012
3D animation essentials / Andy Beane
8
006.693 G136T 2011
3D automotive modeling : an insiders guide to 3D car modeling and design for games and film /
9
006.09 M145T 2005
3D for the web : interactive 3d animation using 3ds max, flash and director / Carol Macgillvray
10
006.693 F514T 2004
3D game programming all one / Kenneth C. Finney
11
006.693 G432T 1997
3D graphics and animation : from starting up to standing out / Mark Giambruno
12
006.6 D923T 2002
3d math primer for graphics and game development / Fletcher Dunn and Ian Parberry.
13
006.693 C264T 1998
3D studio MAX 2 : effect magic / Greg Carbonaro...[et al.]
14
006.6 L539T 1996
3D with HOOPS : build interactive 3D graphics into your C++ applications / Wm Leler, Jim Merry
15
006.693 M974T 2008
3ds max 2008 bible / Kelly L Murdock
16
006.696 M186T 2007
3ds Max at a glance / George Maestri
17
005.265 B848E 1994
8086/8088, 80286, 80386, and 80486 assembly language programming / Barry B. Brey
18
004.16 A119 1999
A+ certification training kit
19
005.133 J68C 2012
A concise introduction to programming in Python / Mark J. Johnson
20
005.133 B869F 2000
A first book of C++ : from here to there / Gary J. Bronson
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