Rec.Status | n |
Bib.Stage | Normal |
Create | suttipot |
Modify | |
Rec.Type | a |
Language | eng |
Entry d. | 2021/03/04 |
Update d. | 2021/06/09 |
Bib.Level | m |
Pub Ctry. | th |
Date1 | 2019 |
Date2 | 0 |
Tag | Ind | Content |
001 | ## | 0019-1613 |
016 | ## | M0155768 |
020 | ## | 9781138595309 |
082 | ## | 794.81536\bP963 2019 |
245 | ## | Procedural storytelling in game design/\cTanya X Short, Tarn Adams, editors |
260 | ## | Boca Raton, FL : \bCRC Press, \c2019 |
300 | ## | xii, 392 p : ill |
650 | ## | Video games \xDesign |
650 | ## | Level design (Computer science) |
650 | ## | Computer games \xDesign |
690 | ## | Faculty of Communication Arts |
690 | ## | Faculty of Information Technology |
700 | ## | Short, Tanya X |
700 | ## | Adams, Tarn |
856 | ## | \nตัวอย่างหน้าปก\u%$URLBASE00%/multim/picture/cover/M0155768.jpg |
856 | ## | \nสารบัญ\u%$URLBASE00%/multim/picture/pdf/M0155768.pdf |
910 | ## | 3,590 |
930 | ## | General |
949 | ## | Central Libraly - 2nd floor |
970 | ## | อ.ลัทธสิทธิ์ ทวีสุข คณะนิเทศฯ \bPO.0024/63\cBA |
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